Dr. Michelle Chen, PhD ๐Ÿ’œ

Co-creates video games about mental health | Game Developer | PhD Design | Creative Practice Researcher | GameIndustry.biz 100 Future Talent | IGDA Next Gen Leader & Scholar | Breakthrough Victoria Fellow

Greater Melbourne Area

About

๐Ÿ‘‹ Hi, I'm Michelle Chen and I'm a Dr. in Video Games ๐Ÿฉบ๐ŸŽฎ I co-create video games about mental health ๐Ÿง  ๐ŸŽฎ Professional Experience - Game developer with 15 years of experience in programming, design, art, and production - Founder of Mental Jam, a platform for sharing lived experiences of mental health struggles through video games co-creation as a form of creative self-expression ๐ŸŽ“ Academic Achievements - PhD in Design at RMIT in Australia - MSc in Video Game Enterprise and Production at Birmingham City University, UK - University Certificate in Psychology, University of Derby, UK - BS Computer Science at De La Salle University - Manila, Philippines ๐Ÿ“– Presented research and games at various prestigious events: - Games for Change Festival - Asia Pacific - Games Connect Asia Pacific (GCAP) - Games Symposium for Oceania and Asia Pacific - Freeplay - ArtsIT - Big Anxiety Festival - PAX Australia - ACMI + RMIT Audience Lab ๐Ÿ† Awards and Scholarships - Breakthrough Victoria Fellowship - GameIndustry.biz 100 Future Talent - Xbox Women in Gaming Game Changer - IGDA NextGen Leader & Scholar - Museums Victoria Culture Maker - Finalist, International Student of the Year - Research, Victorian International Education Awards - 7th Winner of Toptal STEM Scholarships for Women - Nominated for Extra Mile Awards: Student of the Year - Student Award winner at the European Women in Games Conference 2017 ๐ŸŒŸ Community Involvement - Women in Games Ambassador - Making Space board member - Volunteer at game industry events - Teach kids coding and robotics - Formerly in BAFTA Crew and STEM Ambassadors in the UK ๐Ÿ’Œ Ask - I'd love to meet with mental health organisations and companies for collaborations, sponsorships, financial support and grants

Experience

  • Founder, Game Developer & Creative Practice Researcher at Mental Jam
    Sep 2019 - Present ยท 6 yrs 11 mos

    - Mental Jam is a platform for sharing lived experiences of mental health struggles through video games co-creation as a form of creative self-expression - co-created 5 video games: Counter Attack Therapy, Amour de Soi, Life in Progress, Anyo and Meouch - presented research and video games at Games for Change Festival - Asia Pacific, Games Connect Asia Pacific (GCAP), Games Symposium for Oceania and Asia Pacific, Freeplay, ArtsIT, Big Anxiety Festival, PAX Australia and ACMI + RMIT Audience Lab - currently pivoting to a social enterprise through RMIT LaunchHub, PressPlay, AnyoneCan, Blackbird Giants and Hex

  • RMIT University (5 yrs 7 mos)
    • Founder, RMIT Activator LaunchHub Cohort 16
      Apr 2024 - Present ยท 2 yrs 4 mos

    • Research Officer
      Jan 2024 - Present ยท 2 yrs 7 mos

    • Founder in Residence, RMIT Activator
      Oct 2023 - Present ยท 2 yrs 10 mos

  • Game Developer at purplelilgirl
    Mar 2015 - Present ยท 11 yrs 5 mos

    Worked on personal projects, such as "Le Petit Prince x Mixed Reality"โ€‹, an escape the room game that combines a handcrafted environment with augmented reality and virtual reality. Showcased in Taipeiโ€™s Maker Faire 2016 held at the National Taiwan Science and Education Center. Finalist in Taiwanโ€™s 4C Digital Design Awards 2016, and showcased at Digital Taipei 2016 held at Taipei World Trade Center. Link: http://www.purplelilgirl.com/lepetitprince/

  • Museums Victoria (Melbourne, Victoria, Australia ยท Hybrid)
    • Creative Advisory Panel
      Sep 2023 - Mar 2025 ยท 1 yr 7 mos

    • Culture Maker
      Jan 2023 - Mar 2025 ยท 2 yrs 3 mos

      - one of the Culture Makers commissioned by Immigration Museum to deliver a workshop and a video game Link: https://museumsvictoria.com.au/immigrationmuseum/whats-on/mini-melbourne/

  • Cohort 1 at Press Play Ventures
    Feb 2024 - May 2024 ยท 4 mos